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Panzer Blitz : ウィキペディア英語版
PanzerBlitz

''PanzerBlitz'' is a tactical-scale board wargame of armoured combat set in the Eastern Front of the Second World War. The game is notable for being the first true board-based tactical-level, commercially available conflict simulation (wargame). It also pioneered concepts such as isomorphic mapboards and open-ended design, in which multiple unit counters were provided from which players could fashion their own free-form combat situations rather than simply replaying pre-structured scenarios.
==Description==

''PanzerBlitz'' was designed to simulate a clash between two company, regiment or smaller (never as big as a division) sized forces with units that represented either Soviet companies or German platoons. This scale of simulation had never been done before. Nearly all previous war games had focused on larger units such as brigades, regiments, and divisions. ''PanzerBlitz'' was published by Avalon Hill in 1970. The hex-grid map comes in several pieces to be fit together for various scenarios. As the board edges are mutually compatible, the three sections can be placed in 48 distinct arrangements. Different scenario cards gave the players specific missions to carry out in order to achieve victory.
Designed by Jim Dunnigan, an early version was published in ''Strategy & Tactics'' #22 (1969) as ''Tactical Game 3''. As such, ''PanzerBlitz'' is the very first tactical wargame in the history of modern board wargaming. This early version had the essential rules, but only a limited number of counters and a single map sheet.〔(A Comprehensive Article Index to PanzerBlitz ), retrieved March 15, 2007〕 The Avalon Hill boxed version featured an extensive array of unit types, and three geomorphic boards that allowed player-created scenarios to be played as well as the 12 'situations' that came with the game.
Much of the strategy in ''PanzerBlitz'' derives from the rule allowing units to shoot or move, but not both, in a single turn. Additionally, the difficulty of outright destruction of units encourages players to use combined arms rather than a simple concentration of one unit type to defeat the opponent.
The level of detailed information in ''PanzerBlitz'' was astonishing at the time it was published. The game included technical information on the weight, speed, gun size, and crew complement of every major tank used on the Russian front. Additionally the battles - which were tactical fights - featured the detailed organizations of fairly small units, all the way from mortar teams to the trucks and wagons needed to give the units strategic flexibility. Much of this information had never been published before, outside of Army field manuals and partially classified intelligence reports.
Avalon Hill followed ''PanzerBlitz'' with two companion games; one called ''Panzer Leader'', which focused on the Western Front (an extension kit featuring the tanks of the 1940 French campaign was also produced), and a game called ''The Arab-Israeli Wars'' which covered the 1956, 1967 and 1973 wars in the Middle East. The numerical values used by counters in The Arab-Israeli Wars conformed to the same scales as the World War II sister games, so that players who wanted to create fanciful scenarios involving modern equipment facing World War II equipment could do so while maintaining the internal consistency and realism of the game system.
The rights to ''PanzerBlitz'' are currently held by Multi-Man Publishing, which developed and released ''PanzerBlitz: Hill of Death'' on March 27, 2009. This title was an attempt to invigorate the franchise, and a plan to release other titles using the new rules, which utilize new game mechanics such as chit pull activation, has been announced.
In the meantime, new units and scenarios for the classic version continue to appear in such venues as ''The Boardgamer'', ''VAIPA'', and ''Old Soldiers'' magazine, primarily through the efforts of Alan Arvold. There are even new maps and counters, created by Ward McBurney.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「PanzerBlitz」の詳細全文を読む



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